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lucas mosson
lucas mosson
3d generalist
Curitiba, Brazil

Summary

Artist, Illustrator and Expert in 3d, I am able to make into an image your dream. Over the years, I have specialized in creating, designing, modeling and making reality the most challenging projects, from animations, realistic images, beautiful illustrations, everything to achieve the goal of incredible, for the greatest satisfaction and to see people loving their work .
In my current position in Skull Ink and Abruzzo Revolux I worked hard and met all the challenges imposed being preferred to work differentiated or those that we are not fit to do because I can solve the most complex problems and still meet all deadlines and goals institutions.
- My images are covers of catalogs and websites all over Brazil and in some US companies like Indusparquet, Docol, Roca and Incepa
- All my projects have reached the goal of the clients and they have become faithful to the company for the excellence of my work.

Skills

Concept ArtEnvironment DesignIllustrationRendering3D Animation3D ModelingCharacter ModelingCreature ModelingLightingMel ScriptingRiggingTexturingCharacter DesignCharacter AnimationCreature Design

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Inventor
Inventor
SolidWorks
SolidWorks
3DCoat
3DCoat
InDesign
InDesign
V-Ray
V-Ray
Premiere
Premiere
RenderMan
RenderMan
Corona Renderer
Corona Renderer
Animate
Animate
AutoCAD
AutoCAD
Illustrator
Illustrator
Photoshop
Photoshop
SketchBook Pro
SketchBook Pro
Marvelous Designer
Marvelous Designer

Reel

Productions

    • Movie
      Skullhood
    • Year
      2018
    • Role
      I did the whole animation alone, from the script, modeling, to post production
    • Company
      Skull Ink Animation Studio

Experience

  • Teacher of Material Creation, Texturing and Scene Composition at Pontifícia Universidade Católica do Paraná
    Curitiba, Brazil
    February 2019 - Present

    I am the teacher responsible for teaching the Material Creation class, Texturing and Scene Composition for the Specialization in Animation and Visual Effects course

  • Administrator, 3D generalist and illustrator at Skull Ink
    Araucaria, Brazil
    January 2016 - Present

    Founder and owner of the company, I am responsible for administration, animation and 3d modeling, focused on creature design, character and environments, illustration, content creation for advertising campaigns.

  • 3D generalist and illustrator at Abruzzo
    Curitiba, Brazil
    September 2015 - March 2018

    Responsible for creating modeling environments, characters and technical / industrial, texturing, lighting, rigging, final render and animations for advertising. During my time in this company I used all of my knowledge and skills so that the position was proposed to me and I was able to accomplish all the proposed challenges.

  • Industrial Designer Junor at Varie Cabinas Especiais
    Curitiba, Brazil
    October 2014 - September 2015

    Responsible for the engineering design of the visual of elevator cabins, technical detail of the parts to be produced, conference of the pieces and management and monitoring of the assembly in the work.

  • Project assistant at Abittare Moveis Planejados
    Curitiba, Brazil
    November 2013 - October 2014

    Company focused on the manufacture and marketing of furniture designed for Curitiba and region. Responsible for the planning and control of production, as well as the correction of projects from sales to production.